Axi is a Minecraft game engine based on PaperMC and Kotlin Coroutines, allowing you to write games in a clean and concise way.
Note that axi is not yet ready for production usage and has zero guarantee of maintaining any API compatibility up to 1.0.0.
π Documentation
The current features of Axi include:
- β Resource pack API
- β Font API
- β Sprite API
- β
Rendering API
- β Actionbar support
- π Boss Bar support
- π Scoreboard support
- β Entity Component System
- β Command API based on cloud
- β Text API based on adventure
- β Coroutine integration
- β Display name API via text displays
- β Game framework (0.2.0)
- β World / Map / Schematic API with FAWE (0.2.0)
- π Command argument parser builders
- π Interactable Region API
β : Implemented and tested
ποΈ: In Progress
π: Planned