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HM3D ObjectNav: “wall tv” excluded from tv_monitor goals #98

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@HuaJiang2003

In scene 5cdEh9F2hJL, VLFM detected a wall-mounted TV, navigated to it, and called STOP, but the episode failed with distance_to_goal=12.83.

The semantic annotations contain:

231: wall tv
353: monitor
354: monitor
363: wall tv

However, the ObjectNav episode only includes objects 353 and 354 as valid tv_monitor goals. I verified that the local files exactly match the official HM3D archives.

Is excluding wall tv from tv_monitor intentional? If so, how should an agent visually distinguish valid monitors from wall-mounted TVs?

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