Skip to content

Commit a2c93c4

Browse files
Merge pull request #29 from raspberrypilearning/draft
Add subtitle files; fix video
2 parents 766867d + 3bce233 commit a2c93c4

5 files changed

+145
-1
lines changed
Lines changed: 25 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,25 @@
1+
1
2+
00:00:00,640 --> 00:00:06,400
3+
Open the Scratch starter project and in the 
4+
background sprite, upload one of your photos  
5+
6+
2
7+
00:00:06,400 --> 00:00:16,960
8+
to be used as a background. Rename the sprite 
9+
background and drag it to the top of the costumes.
10+
11+
3
12+
00:00:16,960 --> 00:00:22,320
13+
Delete the placeholder costume, but make 
14+
sure you don't delete the Zoom costume.  
15+
16+
4
17+
00:00:22,320 --> 00:00:31,840
18+
Click convert to vector. Rotate and resize 
19+
the photo so that it covers the paint area.  
20+
21+
5
22+
00:00:31,840 --> 00:00:39,040
23+
In the starter code, change the pull down menu 
24+
in the switch costume block to say background.
25+
Lines changed: 45 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,45 @@
1+
1
2+
00:00:00,480 --> 00:00:06,800
3+
The player sprite explores the flatgame, 
4+
checking out different drawings and textures.  
5+
6+
2
7+
00:00:06,800 --> 00:00:15,040
8+
To add a player sprite, upload a new sprite 
9+
and rename it player. Go to the costumes tab.  
10+
11+
3
12+
00:00:15,040 --> 00:00:19,600
13+
Use the eraser tool to remove any part of 
14+
the image you don't want.  
15+
16+
4
17+
00:00:19,600 --> 00:00:25,120
18+
You can change the size of the eraser tool for smaller 
19+
details. This doesn't have to be perfect.  
20+
21+
5
22+
00:00:25,120 --> 00:00:32,480
23+
Flatgames have a very cut-out collage 
24+
feel so it can be roughly done.
25+
26+
6
27+
00:00:32,480 --> 00:00:38,880
28+
With the select tool, drag over the image 
29+
to select it all and centre and rotate the image. 
30+
31+
7
32+
00:00:38,880 --> 00:00:45,840
33+
Convert to vector and use the 
34+
select tool to resize and  
35+
36+
8
37+
00:00:45,840 --> 00:00:51,120
38+
rotate the sprite to how you want it.
39+
Right click and duplicate the costume.  
40+
41+
9
42+
00:00:51,760 --> 00:00:59,040
43+
Move the new costume and rotate it very slightly. 
44+
This will animate it to look like it is moving.
45+
Lines changed: 29 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,29 @@
1+
1
2+
00:00:00,400 --> 00:00:05,200
3+
Upload a new sprite and name 
4+
it "artwork one".
5+
6+
2
7+
00:00:05,200 --> 00:00:17,120
8+
Remove any background that you don't want.
9+
Use the select tool and line up with centre.
10+
11+
3
12+
00:00:17,120 --> 00:00:21,840
13+
Convert to vector. And then add the code  
14+
15+
4
16+
00:00:21,840 --> 00:00:26,960
17+
so that the sprite moves in the 
18+
same way as the background.
19+
20+
5
21+
00:00:31,440 --> 00:00:36,480
22+
Add text to tell the story of your 
23+
artwork image. 
24+
25+
6
26+
00:00:36,480 --> 00:00:39,920
27+
Change the colours, the size,
28+
and the position of the text.
29+
Lines changed: 45 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,45 @@
1+
1
2+
00:00:00,560 --> 00:00:06,480
3+
Flatgames are a cross between video games and 
4+
poetry. They've got very simple controls where  
5+
6+
2
7+
00:00:06,480 --> 00:00:13,040
8+
the player moves around the screen to explore 
9+
artwork, drawings, and cut-out collages.  
10+
11+
3
12+
00:00:13,040 --> 00:00:18,160
13+
This is your chance to make something fun or 
14+
imaginative to share what code club means to you. 
15+
16+
4
17+
00:00:18,160 --> 00:00:24,800
18+
When you've decided what your flatgame is 
19+
about, you can start making artwork.  
20+
21+
5
22+
00:00:24,800 --> 00:00:29,280
23+
Remember, the flatgames are messy and quick 
24+
and don't really need to make sense.  
25+
26+
6
27+
00:00:29,280 --> 00:00:35,840
28+
Just get started and make, draw, craft 
29+
way more than you need.
30+
31+
7
32+
00:00:35,840 --> 00:00:41,680
33+
Draw characters, backgrounds, textures, words, or anything 
34+
else that's related.
35+
36+
8
37+
00:00:41,680 --> 00:00:46,480
38+
With a tablet or phone, take some photos of your artwork.
39+
You can also take photos of things around the room  
40+
41+
9
42+
00:00:46,480 --> 00:00:51,600
43+
that can be used as a background or texture, 
44+
and this gives the flatgame a cut-out look.
45+

en/step_9.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,7 @@
11
## Add artwork
22
<html>
33
<div style="position: relative; overflow: hidden; padding-top: 56.25%;">
4-
<iframe style="position: absolute; top: 0; left: 0; right: 0; width: 100%; height: 100%; border: none;" src="https://www.youtube.com/embed/ulgFDYtwbd4rel=0&cc_load_policy=1" allowfullscreen allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share">
4+
<iframe style="position: absolute; top: 0; left: 0; right: 0; width: 100%; height: 100%; border: none;" src="https://www.youtube.com/embed/ulgFDYtwbd4?si=EdFaRS8kLiTjonjZ" allowfullscreen allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share">
55
</iframe>
66
</div><br>
77
</html>

0 commit comments

Comments
 (0)