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RGBConverter.cpp
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/*
* RGBConverter.h - Arduino library for converting between RGB, HSV and HSL
*
* Ported from the Javascript at http://mjijackson.com/2008/02/rgb-to-hsl-and-rgb-to-hsv-color-model-conversion-algorithms-in-javascript
* The hard work was Michael's, all the bugs are mine.
*
* Robert Atkins, December 2010 (ratkins_at_fastmail_dot_fm).
*
* https://github.com/ratkins/RGBConverter
*
*/
#include "RGBConverter.h"
/**
* Converts an RGB color value to HSL. Conversion formula
* adapted from http://en.wikipedia.org/wiki/HSL_color_space.
* Assumes r, g, and b are contained in the set [0, 255] and
* returns h, s, and l in the set [0, 1].
*
* @param Number r The red color value
* @param Number g The green color value
* @param Number b The blue color value
* @return Array The HSL representation
*/
void RGBConverter::rgbToHsl(byte r, byte g, byte b, double hsl[]) {
double rd = (double) r/255;
double gd = (double) g/255;
double bd = (double) b/255;
double max = threeway_max(rd, gd, bd);
double min = threeway_min(rd, gd, bd);
double h, s, l = (max + min) / 2;
if (max == min) {
h = s = 0; // achromatic
} else {
double d = max - min;
s = l > 0.5 ? d / (2 - max - min) : d / (max + min);
if (max == rd) {
h = (gd - bd) / d + (gd < bd ? 6 : 0);
} else if (max == gd) {
h = (bd - rd) / d + 2;
} else if (max == bd) {
h = (rd - gd) / d + 4;
}
h /= 6;
}
hsl[0] = h;
hsl[1] = s;
hsl[2] = l;
}
/**
* Converts an HSL color value to RGB. Conversion formula
* adapted from http://en.wikipedia.org/wiki/HSL_color_space.
* Assumes h, s, and l are contained in the set [0, 1] and
* returns r, g, and b in the set [0, 255].
*
* @param Number h The hue
* @param Number s The saturation
* @param Number l The lightness
* @return Array The RGB representation
*/
void RGBConverter::hslToRgb(double h, double s, double l, byte rgb[]) {
double r, g, b;
if (s == 0) {
r = g = b = l; // achromatic
} else {
double q = l < 0.5 ? l * (1 + s) : l + s - l * s;
double p = 2 * l - q;
r = RGBConverter::hue2rgb(p, q, h + 1/3.0);
g = RGBConverter::hue2rgb(p, q, h);
b = RGBConverter::hue2rgb(p, q, h - 1/3.0);
}
rgb[0] = r * 255;
rgb[1] = g * 255;
rgb[2] = b * 255;
}
/**
* Converts an RGB color value to HSV. Conversion formula
* adapted from http://en.wikipedia.org/wiki/HSV_color_space.
* Assumes r, g, and b are contained in the set [0, 255] and
* returns h, s, and v in the set [0, 1].
*
* @param Number r The red color value
* @param Number g The green color value
* @param Number b The blue color value
* @return Array The HSV representation
*/
void RGBConverter::rgbToHsv(byte r, byte g, byte b, double hsv[]) {
double rd = (double) r/255;
double gd = (double) g/255;
double bd = (double) b/255;
double max = threeway_max(rd, gd, bd), min = threeway_min(rd, gd, bd);
double h, s, v = max;
double d = max - min;
s = max == 0 ? 0 : d / max;
if (max == min) {
h = 0; // achromatic
} else {
if (max == rd) {
h = (gd - bd) / d + (gd < bd ? 6 : 0);
} else if (max == gd) {
h = (bd - rd) / d + 2;
} else if (max == bd) {
h = (rd - gd) / d + 4;
}
h /= 6;
}
hsv[0] = h;
hsv[1] = s;
hsv[2] = v;
}
/**
* Converts an HSV color value to RGB. Conversion formula
* adapted from http://en.wikipedia.org/wiki/HSV_color_space.
* Assumes h, s, and v are contained in the set [0, 1] and
* returns r, g, and b in the set [0, 255].
*
* @param Number h The hue
* @param Number s The saturation
* @param Number v The value
* @return Array The RGB representation
*/
void RGBConverter::hsvToRgb(double h, double s, double v, byte rgb[]) {
double r, g, b;
int i = int(h * 6);
double f = h * 6 - i;
double p = v * (1 - s);
double q = v * (1 - f * s);
double t = v * (1 - (1 - f) * s);
switch(i % 6){
case 0: r = v, g = t, b = p; break;
case 1: r = q, g = v, b = p; break;
case 2: r = p, g = v, b = t; break;
case 3: r = p, g = q, b = v; break;
case 4: r = t, g = p, b = v; break;
case 5: r = v, g = p, b = q; break;
}
rgb[0] = r * 255;
rgb[1] = g * 255;
rgb[2] = b * 255;
}
double RGBConverter::threeway_max(double a, double b, double c) {
return max(a, max(b, c));
}
double RGBConverter::threeway_min(double a, double b, double c) {
return min(a, min(b, c));
}
double RGBConverter::hue2rgb(double p, double q, double t) {
if(t < 0) t += 1;
if(t > 1) t -= 1;
if(t < 1/6.0) return p + (q - p) * 6 * t;
if(t < 1/2.0) return q;
if(t < 2/3.0) return p + (q - p) * (2/3.0 - t) * 6;
return p;
}