I met a problem for both beep and mpd:
When open the app, the cup usage for gomu in gotop for mpd is about 2%, and beep is about 20%. After pressing N for like 10 seconds or more (skip), the cup usage for mpd is 40% and beep is 50%, and they don't drop back.
I think it's probably related to the go routine for play. I mean, the player.Run is in go routing, and it never returns, but it will spawn another go routine for next song.
What do you think?
I met a problem for both beep and mpd:
When open the app, the cup usage for gomu in gotop for mpd is about 2%, and beep is about 20%. After pressing N for like 10 seconds or more (skip), the cup usage for mpd is 40% and beep is 50%, and they don't drop back.
I think it's probably related to the go routine for play. I mean, the player.Run is in go routing, and it never returns, but it will spawn another go routine for next song.
What do you think?