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re-added mipmaps
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GameData/ActiveTextureManagement/config.cfg

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -60,7 +60,7 @@ ACTIVE_TEXTURE_MANAGER
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### Section for normalmapped textures. Same as above, but
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### apply only to normal maps.
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compress_normals = false
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mipmaps_normals = false
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mipmaps_normals = true
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scale_normals = 2
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max_size_normals = 256
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