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Pending bootstrap is not properly applied if connection is disconnected/reconnected #7707

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@sync-by-unito

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@sync-by-unito

We check for a pending bootstrap to apply when a sync::Session is activated, but not if the connection is disconnected/reconnected. This means that if you were in the middle of a bootstrap you may end up applying more data than necessary and could end up with some stale objects on the device.

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