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This repository was archived by the owner on Aug 21, 2021. It is now read-only.
This repository was archived by the owner on Aug 21, 2021. It is now read-only.

The port `' does not exist. #4

@delp

Description

@delp

User reported runtime error:

OS: Windows 10
Board: Arduino Mega 2560

**Two errors in Unity
**IOException: The port `' does not exist.
System.IO.Ports.WinSerialStream.ReportIOError (System.String optional_arg)
System.IO.Ports.WinSerialStream..ctor (System.String port_name, Int32 baud_rate, Int32 data_bits, Parity parity, StopBits sb, Boolean dtr_enable, Boolean rts_enable, Handshake hs, Int32 read_timeout, Int32 write_timeout, Int32 read_buffer_size, Int32 write_buffer_size)
(wrapper remoting-invoke-with-check) System.IO.Ports.WinSerialStream:.ctor (string,int,int,System.IO.Ports.Parity,System.IO.Ports.StopBits,bool,bool,System.IO.Ports.Handshake,int,int,int,int)
System.IO.Ports.SerialPort.Open ()
(wrapper remoting-invoke-with-check) System.IO.Ports.SerialPort:Open ()
wrmhlThread.openFlow () (at Assets/fastVR-sdk/Scripts/WRMHL/Thread/Common/wrmhlThread.cs:74)
wrmhl.connect () (at Assets/fastVR-sdk/Scripts/WRMHL/Manager/wrmhl.cs:53)
Relativ_player.Start () (at Assets/fastVR-sdk/Scripts/Relativ_player.cs:44)
-------------------------------------------------------------------------------------------------------------
NullReferenceException: Object reference not set to an instance of an object
wrmhlThread.readQueueThread () (at Assets/fastVR-sdk/Scripts/WRMHL/Thread/Common/wrmhlThread.cs:94)
wrmhl.readQueue () (at Assets/fastVR-sdk/Scripts/WRMHL/Manager/wrmhl.cs:66)
Relativ_player.Update () (at Assets/fastVR-sdk/Scripts/Relativ_player.cs:49)****

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