While watching my stats for module production, I noticed that the graphs showed the opposite of what was happening in game.


The Production graph is pulling from:

rate(factorio_item_production_output{force=~"${Force}",name=~"${Item}"}[$__rate_interval]) * ${TimeScale}, however, it is clearly displaying the consumption statistic.
While watching my stats for module production, I noticed that the graphs showed the opposite of what was happening in game.
The Production graph is pulling from:

rate(factorio_item_production_output{force=~"${Force}",name=~"${Item}"}[$__rate_interval]) * ${TimeScale}, however, it is clearly displaying the consumption statistic.