Releases: rive-app/rive-android
Releases · rive-app/rive-android
9.13.1
- fix: Update to use advanceAndApply
86cf8af - Allow $JAVA_HOME without java installed in deploy_tests.py
7da0bfe - Fix layout display issues
4c33eca - Add visionOS and tvOS support to Apple runtime
27e7f6a - fix triggers reset
aade769 - Prevent negative layout size
2fc012b - add data binding blend states support
2446738 - Nnnn instance data converters part 3
be97ca6 - Nnnn fix js runtime listeners check
fe3186d - added missing_goldens and missing_candidates to diff.py result
615871b - Nnnn system data enums part 3
49f9783 - diff.py updates
238466c
9.13.0
Improvements
This release adds support for 16kb page sizes. This is done by bumping the NDK version to r27c and adding the -DANDROID_SUPPORT_FLEXIBLE_PAGE_SIZES=ON to our C++ compile flags.
- Support 16kb devices by bumping to NDK r27 (#8558)
7da0bfe
9.12.2
- call syncStyleChanges on update
bc85597 - Override layoutcomponent x/y using layoutX/Y
8391ab8 - Nnnn data bind fixes part 3
b2a9e91 - Instance data converters when attached to data binding objects
87dc146 - Snap verycomplexgrad gm stops to pixel boundaries
97211f8 - ScrollBar constraint autosize toggle
1272663 - Don't use GL_PIXEL_UNPACK_BUFFER
5d33ff6 - Add "no_rive_jpeg" and "no_rive_png" build options
efe0c9c - Improve scroll time precision on web
4ce7a9d - Scroll fixes
3e60706 - re add clean to diff
aeebb3a - do not break when component is found
043e328 - Add yoga renames to non-v2 lua build scripts
d7bf453 - Fix integer precision issues with pathID in vertex shaders
ac88457 - use draw proxy for scroll bar draggables
869a37d - GL fixes for Imagination PowerVR GPUs
1a96aed - Fix scrollbar thumb offset
b7a1af2 - Sort by % diff pixels in diff.py when histogram is equal
a273af6
9.12.1
- Build Cleanup & Dependency Minimization
4f70fd7 - fix: Solved threading problem by null checking removed queued inputs
1081f88 - Add Skia clean skip
679df96 - fix sorting hittable components
d840231 - fix crash when dividing by 0
f1f9a86 - Nnnn scrolling override poc part 2
3e9524a - Small Scroll fixes
0a5dc23 - Make scroll physics core objects
e630632 - made compatable with python 9_9
cf18be5 - diff.py: don't count identicals as differences
770c360 - added some changes to make building easier for unreal
efca4d3 - use actual sizes for calculating position offset
d1450c7 - skip object on animation reset if it is null
f562cfc - remove letter spacing subtraction
4bd9965 - fix fatal warnings compiler flag to use latest version
28cdceb - Draggables (aka scrolling)
4ada750 - Nnnn data bind fixes part 2
cc107de - make nested animation properties bindable
e8b6e48 - Layout display & animation duration keyable
c115127 - Add Android Gold checks
7f974c2 - Update CHANGELOG.md
837241c - Update changelog to include SDK update
ad8b5e4
9.12.0
9.11.3
- Strava Fix
b97170d - Add GitHub action for re-releasing
fa75ea2 - Fix issues with re-release script
b8bcf09 - fixed url for canddiates and goldens in not pack mode
5f12cf0 - treat remapped animations as always settled
65bf0ca - update measure function to use its text wrap and max size
b6bbcdf - add support for standalone custom properties to bind values to
3f32c04 - Dx11 support
cef3a31 - support wrapping text in auto width inside a layout
57b3a3f - fixed workflow stuff
fef4bfc - updates to diff.py
84357ca - Fix bug in draw key
a35f5d5
9.11.2
- CoreText fallback shaper ex
ec1e05a - fix for incorrect android build option
8ceafdb - Update linear animation advanceAndApply to return if more animation remains
9fbe30d - Add check to TextModifierGroup to prevent out of bounds access
555ade8 - editor: update the repeat limit for n-slicing
8290b5c - image diff hiistogram mode
c9bed9a - feat: expose hit test to runtimes
cc570a9 - Fixup android_gms_browserstack
7586edb - Nnnn range data converter
5cc73bc - Normalize GM tests
c00cf20 - Rename USING_DEPTH_STENCIL to RENDERING_MODE_MSAA
1204a24 - Fix invalid memory access
edaacec - Fix clip planes on S22/Xclipse/ANGLE
167414b - Add an android_gms job to browserstack
70178ae - editor: be more mindful of sending dirt recursively when n-slicing
ae806d3 - Fix NestedAnimation skipping export too late
474b337