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The real device is running normally, but the iOS simulator is crashing - [MTLDebugRenderCommandEncoder validateCommonDrawErrors:] #400

@liuxin681120

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@liuxin681120

我在iOS模拟器上运行rive遇到如下闪退

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When I ran Rive on the iOS simulator, I encountered a crash. I found that if I removed the "arm64" from the "Excluded Architectures" section in the Build Settings under the Debug mode in the "Any iOS Simulator SDK", the program would no longer crash.

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I hope to receive assistance from the author.

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