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useStateMachineInput breaks in 4.19.0 #355

@Alexandre789010

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@Alexandre789010

Hello hello,

  useStateMachineInput(
    rive,
    "GameInterfaceStateMachine",
    "NumberOfQuestions",
    numberOfQuestions,
  );

This works fine in 4.17.8 but breaks when updating to 4.19.0.

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