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Unreal 5.5 crash when importing .riv file using 0.2.6 version #138

@giyomu

Description

@giyomu

Hi, seem to be related to rhi in the RiveRendererD3D11 cpp file..

Assertion failed: IsInRenderingThread() [File:E:\Unreal Projects\CCTestProject\Plugins\Rive\Source\RiveRenderer\Private\Platform\RiveRendererD3D11.cpp] [Line: 109]

UnrealEditor_RiveRenderer!FRiveRendererD3D11::ResetDXState() [E:\Unreal Projects\CCTestProject\Plugins\Rive\Source\RiveRenderer\Private\Platform\RiveRendererD3D11.cpp:109]
UnrealEditor_RiveRenderer!TRHILambdaCommand<FRHICommandListImmediate,FRiveRenderTargetD3D11::Render_RenderThread'::2'::<lambda_1> >::ExecuteAndDestruct() [C:\Program Files\Epic Games\UE_5.5\Engine\Source\Runtime\RHI\Public\RHICommandList.h:378]
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll

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