I’m unable to get the Rive plugin working in Unreal Engine 5.6 or 5.4.
I’ve tried all suggested troubleshooting steps:
But every time I paste the plugin into the project’s Plugins folder and reopen the project, Unreal attempts to rebuild modules and then fails with:
rive_test could not be compiled. Try rebuilding from source manually.
Environment
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Unreal Engine: 5.4 & 5.6
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macOS
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Latest Rive plugin
Tried both C++ and Blueprint (with added C++ class)