Commit 68c4a65
csmartdalton
feat(renderer): Implement dither for clockwise mode (#11660) 1de6e822b1
Also requires bumping the scratch-color texture to rgb10_a2 so we
maintain better precision for the dither.1 parent dd2ec6f commit 68c4a65
2 files changed
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-2
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Submodule rive-runtime updated 11 files
- .rive_head+1-1
- renderer/include/rive/renderer/gpu.hpp+4-1
- renderer/include/rive/renderer/vulkan/render_context_vulkan_impl.hpp+2
- renderer/src/gl/pls_impl_rw_texture.cpp+10-7
- renderer/src/gpu.cpp+6-2
- renderer/src/shaders/common.glsl+3
- renderer/src/shaders/draw_clockwise_clip.frag+1-1
- renderer/src/shaders/draw_clockwise_path.frag+28-3
- renderer/src/shaders/glsl.glsl+6
- renderer/src/shaders/minify.py+1-1
- renderer/src/vulkan/render_context_vulkan_impl.cpp+31-1
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