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JoshJRive
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feat(vk): Add a "virtual tile" feature (#11589) d4355212e2
Adds a frame option for splitting the rendering up into virtual tiles. As of now, each tile gets drawn in a separate render pass. The purpose of these virtual tiles, for now, is to break the frame up into smaller chunks so that Rive can be pre-empted by other rendering processes. This is only supported on Vulkan/non-msaa.
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