Commit 8aaa46d
committed
Correct bank tank bounds on bridge > 7
Road tanks at bridge terrain inherit MinX=8/MaxX=238 (full
screen with boundaryPadding) because renderBandedLines stores
LeftX=0/RightX=ScreenWidth for every bridge scanline. After
bridge destruction on levels > 7 the road tank was converted to
bank-tank but kept those wide bounds, so terrainAhead stayed true
across the whole screen and the tank walked over the gap instead
of stopping at its edge.
Introduce convertToBankTank which sets TankLocation and derives
MinX/MaxX from the gap constants so the converted tank is bounded
to its bank. Expand the existing test to pre-set road-tank bounds
and verify MinX/MaxX after conversion; add a right-bank case.1 parent 2131d1c commit 8aaa46d
3 files changed
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