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Copy pathAreaManager.js
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401 lines (367 loc) · 12.8 KB
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// AreaManager.js
import { classmgr } from '../pzpr/classmgr.js';
classmgr.makeCommon({
//--------------------------------------------------------------------------------
// ★AreaGraphBaseクラス セルの部屋情報などを保持するクラス
// ※このクラスで管理しているroomsは左上からの順番に並ばないので
// 回答チェックやURL出力前には一旦resetRoomNumber()等が必要です。
//--------------------------------------------------------------------------------
"AreaGraphBase:GraphBase": {
pointgroup: "cell",
isedgevalidbynodeobj: function(cell1, cell2) {
return this.isedgevalidbylinkobj(
this.board.getb((cell1.bx + cell2.bx) >> 1, (cell1.by + cell2.by) >> 1)
);
},
//---------------------------------------------------------------------------
// areagraph.setEdgeByNodeObj() 黒マスになったりした時にブロックの情報を生成しなおす
//---------------------------------------------------------------------------
setEdgeByNodeObj: function(nodeobj) {
// 一度Edgeを取り外す
if (this.getObjNodeList(nodeobj).length > 0) {
this.removeEdgeByNodeObj(nodeobj);
}
// Edgeを付け直す
if (this.calcNodeCount(nodeobj) > 0) {
this.addEdgeByNodeObj(nodeobj);
}
},
//---------------------------------------------------------------------------
// areagraph.removeEdgeByNodeObj() 黒マスになったりした時にブロックの情報を消去する
// areagraph.addEdgeByNodeObj() 黒マスになったりした時にブロックの情報を生成する
//---------------------------------------------------------------------------
removeEdgeByNodeObj: function(cell) {
// Edgeの除去
var sidenodeobj = this.getSideObjByNodeObj(cell);
var node1 = this.getObjNodeList(cell)[0];
var preedges = node1.nodes.length,
component = node1.component,
endetach = this.modifyNodes.length === 0;
for (var i = 0; i < sidenodeobj.length; i++) {
var node2 = this.getObjNodeList(sidenodeobj[i])[0];
if (!!node1 && !!node2) {
this.removeEdge(node1, node2);
if (!!this.incdecBorderCount) {
this.incdecBorderCount(
this.board.getb(
(node1.obj.bx + node2.obj.bx) >> 1,
(node1.obj.by + node2.obj.by) >> 1
),
true
);
}
}
}
// Nodeを一旦取り除く
if (!!node1) {
this.deleteNode(node1);
}
// 周囲のComponent末端から切り離されただけの場合は情報を更新して終了
if (!this.rebuildmode && preedges === 1 && endetach) {
this.setComponentInfo(component);
this.modifyNodes = [];
}
},
addEdgeByNodeObj: function(cell) {
// Nodeを付加する
for (var i = 0, len = this.calcNodeCount(cell); i < len; i++) {
this.createNode(cell);
}
// Edgeの付加
var sidenodeobj = this.getSideObjByNodeObj(cell);
var node1 = this.getObjNodeList(cell)[0];
var enattach = this.modifyNodes.length === 0;
for (var i = 0; i < sidenodeobj.length; i++) {
if (!this.isedgevalidbynodeobj(cell, sidenodeobj[i])) {
continue;
}
var node2 = this.getObjNodeList(sidenodeobj[i])[0];
if (!!node1 && !!node2) {
this.addEdge(node1, node2);
if (!!this.incdecBorderCount) {
this.incdecBorderCount(
this.board.getb(
(node1.obj.bx + node2.obj.bx) >> 1,
(node1.obj.by + node2.obj.by) >> 1
),
false
);
}
}
}
// 周囲のComponentに1か所くっついただけの場合は情報を更新して終了
if (!this.rebuildmode && node1.nodes.length === 1 && enattach) {
this.attachNode(node1, node1.nodes[0].component);
this.modifyNodes = [];
}
},
//--------------------------------------------------------------------------------
// areagraph.setExtraData() 指定された領域の拡張データを設定する
//--------------------------------------------------------------------------------
setExtraData: function(component) {
component.clist = new this.klass.CellList(component.getnodeobjs());
}
},
//--------------------------------------------------------------------------------
// ☆AreaShadeGraphクラス 黒マス情報オブジェクトのクラス
// ☆AreaUnshadeGraphクラス 白マス情報オブジェクトのクラス
// ☆AreaNumberGraphクラス 数字情報オブジェクトのクラス
//--------------------------------------------------------------------------------
"AreaShadeGraph:AreaGraphBase": {
relation: { "cell.qans": "node" },
setComponentRefs: function(obj, component) {
obj.sblk = component;
},
getObjNodeList: function(nodeobj) {
return nodeobj.sblknodes;
},
resetObjNodeList: function(nodeobj) {
nodeobj.sblknodes = [];
},
isnodevalid: function(cell) {
return cell.isShade();
},
//--------------------------------------------------------------------------------
// sblkmgr.setExtraData() 指定された領域の拡張データを設定する
//--------------------------------------------------------------------------------
setExtraData: function(component) {
component.clist = new this.klass.CellList(component.getnodeobjs());
if (this.coloring && !component.color) {
component.color = this.puzzle.painter.getNewLineColor();
}
},
//--------------------------------------------------------------------------------
// sblkmgr.repaintNodes() ブロックを再描画する
//--------------------------------------------------------------------------------
repaintNodes: function(components) {
var clist_all = new this.klass.CellList();
for (var i = 0; i < components.length; i++) {
clist_all.extend(components[i].getnodeobjs());
}
this.puzzle.painter.repaintBlocks(clist_all);
}
},
"AreaUnshadeGraph:AreaGraphBase": {
relation: { "cell.qans": "node" },
setComponentRefs: function(obj, component) {
obj.ublk = component;
},
getObjNodeList: function(nodeobj) {
return nodeobj.ublknodes;
},
resetObjNodeList: function(nodeobj) {
nodeobj.ublknodes = [];
},
isnodevalid: function(cell) {
return cell.isUnshade();
}
},
"AreaNumberGraph:AreaGraphBase": {
relation: { "cell.qnum": "node", "cell.anum": "node", "cell.qsub": "node" },
setComponentRefs: function(obj, component) {
obj.nblk = component;
},
getObjNodeList: function(nodeobj) {
return nodeobj.nblknodes;
},
resetObjNodeList: function(nodeobj) {
nodeobj.nblknodes = [];
},
isnodevalid: function(cell) {
return cell.isNumberObj();
}
},
//--------------------------------------------------------------------------------
// ☆AreaRoomGraphクラス 部屋情報オブジェクトのクラス
//--------------------------------------------------------------------------------
"AreaRoomGraph:AreaGraphBase": {
relation: {
"cell.ques": "node",
"border.ques": "separator",
"border.qans": "separator"
},
hastop: false,
getComponentRefs: function(obj) {
return obj.room;
}, // getSideAreaInfo用
setComponentRefs: function(obj, component) {
obj.room = component;
},
getObjNodeList: function(nodeobj) {
return nodeobj.roomnodes;
},
resetObjNodeList: function(nodeobj) {
nodeobj.roomnodes = [];
},
isnodevalid: function(cell) {
return cell.ques !== 7;
},
isedgevalidbylinkobj: function(border) {
return !border.isBorder();
},
//--------------------------------------------------------------------------------
// roomgraph.rebuild2() 部屋情報の再設定を行う
//--------------------------------------------------------------------------------
rebuild2: function() {
this.klass.AreaGraphBase.prototype.rebuild2.call(this);
this.resetBorderCount();
},
//---------------------------------------------------------------------------
// roomgraph.resetBorderCount() 初期化時に、lcnt情報を初期化する
// roomgraph.incdecBorderCount() 線が引かれたり消された時に、lcnt変数を生成し直す
//---------------------------------------------------------------------------
resetBorderCount: function() {
var bd = this.board,
borders = bd.border;
/* 外枠のカウントをあらかじめ足しておく */
for (var c = 0; c < bd.cross.length; c++) {
var cross = bd.cross[c],
bx = cross.bx,
by = cross.by;
var ischassis =
bd.hasborder === 1
? bx === 0 || bx === bd.cols * 2 || by === 0 || by === bd.rows * 2
: false;
cross.lcnt = ischassis ? 2 : 0;
}
for (var id = 0; id < borders.length; id++) {
if (!this.isedgevalidbylinkobj(borders[id])) {
this.incdecBorderCount(borders[id], true);
}
}
},
incdecBorderCount: function(border, isset) {
for (var i = 0; i < 2; i++) {
var cross = border.sidecross[i];
if (!cross.isnull) {
if (isset) {
cross.lcnt++;
} else {
cross.lcnt--;
}
}
}
},
//---------------------------------------------------------------------------
// roommgr.addEdgeBySeparator() 指定されたオブジェクトの場所にEdgeを生成する
// roommgr.removeEdgeBySeparator() 指定されたオブジェクトの場所からEdgeを除去する
//---------------------------------------------------------------------------
addEdgeBySeparator: function(border) {
// 境界線を消した時の処理
var sidenodes = this.getSideNodesBySeparator(border);
if (!sidenodes) {
return;
}
this.addEdge(sidenodes[0], sidenodes[1]);
if (border.sidecross[0].lcnt === 0 || border.sidecross[1].lcnt === 0) {
this.modifyNodes = [];
} else if (this.hastop && sidenodes.length >= 2) {
this.setTopOfRoom_combine(sidenodes[0].obj, sidenodes[1].obj);
}
},
removeEdgeBySeparator: function(border) {
// 境界線を引いた時の処理
var sidenodes = this.getSideNodesBySeparator(border);
if (!sidenodes) {
return;
}
this.removeEdge(sidenodes[0], sidenodes[1]);
if (border.sidecross[0].lcnt === 1 || border.sidecross[1].lcnt === 1) {
this.modifyNodes = [];
}
},
//--------------------------------------------------------------------------------
// roommgr.setTopOfRoom_combine() 部屋が繋がったとき、部屋のTOPを設定する
//--------------------------------------------------------------------------------
setTopOfRoom_combine: function(cell1, cell2) {
if (!cell1.room || !cell2.room || cell1.room === cell2.room) {
return;
}
var merged, keep;
var tcell1 = cell1.room.top;
var tcell2 = cell2.room.top;
if (
tcell1.bx > tcell2.bx ||
(tcell1.bx === tcell2.bx && tcell1.by > tcell2.by)
) {
merged = tcell1;
keep = tcell2;
} else {
merged = tcell2;
keep = tcell1;
}
// 消える部屋のほうの数字を消す
if (merged.isNum()) {
// 数字が消える部屋にしかない場合 -> 残るほうに移動させる
if (keep.noNum()) {
keep.setQnum(merged.qnum);
keep.draw();
}
merged.setQnum(-1);
merged.draw();
}
},
//--------------------------------------------------------------------------------
// roommgr.setExtraData() 指定された領域の拡張データを設定する
//--------------------------------------------------------------------------------
setExtraData: function(component) {
var clist = (component.clist = new this.klass.CellList(
component.getnodeobjs()
));
if (this.hastop) {
component.top = clist.getTopCell();
if (this.rebuildmode) {
var val = -1,
clist = clist,
top = component.top;
for (var i = 0, len = clist.length; i < len; i++) {
var cell = clist[i];
if (cell.room === component && cell.qnum !== -1) {
if (val === -1) {
val = cell.qnum;
}
if (top !== cell) {
cell.qnum = -1;
}
}
}
if (val !== -1 && top.qnum === -1) {
top.qnum = val;
}
}
}
if (this.puzzle.validConfig("autocmp")) {
component.checkAutoCmp();
}
},
//---------------------------------------------------------------------------
// roommgr.getSideAreaInfo() 接しているが異なる領域部屋の情報を取得する
//---------------------------------------------------------------------------
getSideAreaInfo: function() {
var sides = [],
len = this.components.length,
adjs = {},
bd = this.board;
for (var r = 0; r < this.components.length; r++) {
this.components[r].id = r;
}
for (var id = 0; id < bd.border.length; id++) {
var room1 = this.getComponentRefs(bd.border[id].sidecell[0]);
var room2 = this.getComponentRefs(bd.border[id].sidecell[1]);
if (room1 === room2 || !room1 || !room2) {
continue;
}
var key =
room1.id < room2.id
? room1.id * len + room2.id
: room2.id * len + room1.id;
if (!!adjs[key]) {
continue;
}
adjs[key] = true;
sides.push([room1, room2]);
}
return sides;
}
}
});