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Translations update from Hosted Weblate
2 parents 062ded2 + 1db4043 commit b629acf

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src-ui/res/history.en.yaml

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@@ -219,3 +219,4 @@ numcity: This genre first appeared in Puzzle Communication Nikoli vol. 175.
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blindrush: This genre first appeared in Puzzle Communication Nikoli vol. 162.
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sashikabe: This genre was invented by Grant Fikes.
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diamond: This genre was invented by Martin Ender a.k.a. Menderbug.
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bunnyhop: This genre was invented by Arvi Teikari a.k.a. Hempuli.

src-ui/res/history.ja.yaml

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@@ -219,3 +219,4 @@ numcity: パズル通信ニコリ vol.175より
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blindrush: パズル通信ニコリ vol.162より
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sashikabe: Grant Fikes氏考案
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diamond: Martin Ender (Menderbug)氏発案
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bunnyhop: Arvi Teikari氏発案

src-ui/res/p.ja.json

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@@ -301,5 +301,8 @@
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"autocmp.recoil": "障害物が置かれるマスに背景色を付ける",
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"inputmode.boulder": "",
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"loop_full": "線の引かれないマスがあってはいけないとする",
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"pause.desc.mobile": "「スタート」を押して再開"
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"pause.desc.mobile": "「スタート」を押して再開",
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"aqre_borders": "線が黒マスに触れるのは一度だけ",
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"slither_full": "全ての点に線が通る",
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"outlineshaded": "黒マスを線で囲む"
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}

src-ui/res/rules.en.yaml

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@@ -351,3 +351,4 @@ numcity: "Place a positive number in every cell.\n1. Groups of identical numbers
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blindrush: "Draw lines to move every circle.\n1. A circle can be moved horizontally or vertically, but cannot make a turn.\n2. Movement lines cannot cross or overlap each other. Lines can also not go through the start- or endpoint of other circles.\n3. Connected groups of thick lines (excluding the grid edges) are called a wall. Every wall is crossed by a line exactly once.\n4. Every movement line stops directly in front of a wall or the edge of the grid.\n5. A number indicates how many walls the circle must move through before stopping."
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sashikabe: "Shade some empty cells on the board to form regions of unshaded cells.\n1. Each unshaded region must be an L shape with a width of one cell.\n2. A circle must be located in the corner of an L shape.\n3. Arrows must be located on the ends of an L shape, and point towards the corner.\n4. A number indicates the amount of cells contained in the L shape.\n5. The shaded cells cannot form a 2x2 square.\n6. All shaded cells form an orthogonally contiguous area."
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diamond: "Place several 2x2 diamonds in the grid.\n1. Diamonds cannot overlap shaded cells, or cells containing other diamonds.\n2. A number indicates how many diamonds share a point with the shaded cell.\n3. The combination of diamonds and shaded cells must form one connected area. Two shapes count as connected if they touch at the corners."
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bunnyhop: "Draw lines along the edges of cells to form a loop.\n1. Every line segment goes through a cell, connecting two diagonal corners along the same edge. Every cell must be visited exactly once.\n2. The loop cannot branch off or cross itself.\n3. Black cells cannot be visited."

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