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Add multi-wavelength quadratic limb-darkening #310

@catrionamurray

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@catrionamurray

Hi! I was wondering if it would be possible to create multi-wavelength maps with wavelength-varying quadratic limb-darkening coefficients? At the moment the starry map gives n_deg x n_w coeffs, but I suppose what I'm looking for is n_deg x n_w x n_u coeffs.

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