Race condition in gameLoopInitialized causes server hang when starting multiple instances concurrently #275
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| name: Label new issues | |
| on: | |
| issues: | |
| types: | |
| - reopened | |
| - opened | |
| jobs: | |
| label_issues: | |
| runs-on: ubuntu-latest | |
| permissions: | |
| issues: write | |
| steps: | |
| - run: gh issue edit "$NUMBER" --add-label "$LABELS" | |
| env: | |
| GH_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
| GH_REPO: ${{ github.repository }} | |
| NUMBER: ${{ github.event.issue.number }} | |
| LABELS: untriaged |