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Subject: GO TV Server crashes on map change with full players despite tv_autorecord 0 and tv_delay 0 #1239

@a4594865-crypto

Description

@a4594865-crypto

Hi,

I am experiencing a critical crashing issue with my CS2 server during map transitions, and I've identified a specific trigger related to the player count.

The Problem:
The server consistently crashes (hangs or closes) during the transition to the next map after a vote ends, but the behavior depends on the number of players:

3-4 Players: The map change works fine and smoothly.

10-11 Players (Full 5v5): The server consistently crashes during the changelevel process.

My Setup:

Framework: CounterStrikeSharp (v1.0.363)

Configurations Tested (Issue Persists):
I have already tried the following settings to mitigate the issue, but the crash still occurs during full matches:

tv_enable 1

tv_autorecord 0

tv_delay 0

Thank you for your help!

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