docs: storage hub, CPS platform, game themes, per-category delete
docs: v2.2.0 release sweep
docs: v2.1.0 release sweep
home: sync documentation marker to v2.0.0
document in-game disc switcher and psx default core (v1.17.0)
Document quick save history and sync to v1.14.1
document device-managed registration and collections fast-travel
update first-launch and RomM pages for url-probe sign-in (device-managed registration on 5.0+, pairing-code fallback), note collections L2/R2 jump and type-to-search, bump docs marker to v1.13.0.
docs: per-game settings + hardware-core suspend/resume for v1.12.0
- Built-in Emulation: new Per-Game Settings section (per-game core options and
per-game controller mapping, independently toggled).
- Platform Limitations: Suspend/Resume on Hardware-Rendered Cores section
explaining why Dolphin and other GL cores restart instead of resuming.
- Bump documentation marker to v1.12.0.
Document core hotkeys and the melonDS touch caveat (v1.11.0)
docs: core options, crash recovery, state deletion, in-game frame download for v1.10.10
Add Updates and DLC page
Document how Argosy downloads updates/DLC into the game folder and how
Eden auto-loads extcontent, with the frontend-launch limitation called
out (upstream Eden issue 367). Link it in the sidebar and bump the docs
sync marker to v1.10.7.
Sync to v1.10.0: save-sync rewrite, archival saves, manual-pin behaviour, PSP asset auto-download
Drop obsolete arcade-merging FAQ entry, sync marker to v1.6.4
1.4.0: cross-emulator save migration, PS2 folder memcard picker, drawer boundary trigger
Sync to v1.3.0: touch Quick Menu, Steam install path, new built-in cores
Sync to v1.0.0-beta.48
- First-Launch: rewrite wizard step list for the redesigned flow
(pairing-code login, consolidated permissions step, no Save Sync
step, save sync and accurate play time default-on). Document the
pairing-code UX (field clears on error, Connect lights up at 8
characters).
- Hotkeys: document Fast Forward hold-vs-toggle mode under Built-in
Emulator > A/V & Performance.
- Installation: add APK variant explanation (arm64, arm32, universal)
now that we ship all three per release.
- Storage and Paths: note that existing RomM-synced libraries and
custom platform paths with ES-DE-style filenames are detected
without re-downloading.
- Bump Home.md doc marker to v1.0.0-beta.48.
Split built-in emulator docs into per-topic pages
Trim Built-in-Emulation to a landing page (overview, core downloads,
ARM architecture, per-platform cores). Carve out Save-States, Rewind,
Hotkeys, Video, Custom-Shader-Chain, Cheats, BIOS as standalone pages.
Update sidebar with a Built-in Emulator group; sync Home version marker
to v1.0.0-beta.47.
First draft wiki
- Home: Landing page with quick links and requirements
- Installation: APK download, permissions guide
- First-Launch: Setup wizard overview
- Navigation: Controller basics and section descriptions
- Playing-Games: Launch flows, in-game menu, emulator selection
- Built-in-Emulation: Core management, video/audio, saves, cheats
- RetroAchievements: Setup, modes, pending approval note
- RomM-Integration: Connection, sync, offline use
- Platform-Limitations: External emulator setup, BIOS, cheat restrictions
- Emulator-Compatibility: Known limitations, Android restrictions
- FAQ: Real user issues from Discord/GitHub with detailed explanations
- _Sidebar: Navigation structure
- _Footer: Support links