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package amberelec
import (
"embed"
"fmt"
"os"
"path/filepath"
"strings"
"grout/cfw/rocknix"
)
//go:embed input_mappings/*.json
var embeddedInputMappings embed.FS
type Device string
const (
DeviceGeneric Device = "generic"
DeviceRG351V Device = "rg351v"
)
var Platforms = buildPlatforms()
func DetectDevice() Device {
arch, err := os.ReadFile("/storage/.config/.OS_ARCH")
if err != nil {
return DeviceGeneric
}
switch strings.ToUpper(strings.TrimSpace(string(arch))) {
case "RG351V":
return DeviceRG351V
default:
return DeviceGeneric
}
}
func GetInputMappingBytes() ([]byte, error) {
var filename string
switch DetectDevice() {
case DeviceRG351V:
filename = "input_mappings/rg351v.json"
default:
return nil, nil
}
overridePath := filepath.Join("overrides", "cfw", "amberelec", filename)
data, err := os.ReadFile(overridePath)
if err != nil {
data, err = embeddedInputMappings.ReadFile(filename)
if err != nil {
return nil, fmt.Errorf("failed to read embedded input mapping %s: %w", filename, err)
}
}
return data, nil
}
func GetBasePath() string {
if basePath := os.Getenv("BASE_PATH"); basePath != "" {
return basePath
}
return "/storage"
}
func GetRomDirectory() string {
return filepath.Join(GetBasePath(), "roms")
}
func GetBIOSDirectory() string {
return filepath.Join(GetRomDirectory(), "bios")
}
func GetBaseSavePath() string {
return GetRomDirectory()
}
func GetArtDirectory(romDir string) string {
return filepath.Join(romDir, "images")
}
func GetGroutGamelist() string {
return filepath.Join(GetRomDirectory(), "ports", "gamelist.xml")
}
func GetVideoDirectory(romDir string) string {
return filepath.Join(romDir, "videos")
}
func GetManualDirectory(romDir string) string {
return filepath.Join(romDir, "manuals")
}
func GetBezelDirectory(romDir string) string {
return filepath.Join(romDir, "bezels")
}
func buildPlatforms() map[string][]string {
platforms := clonePlatformMap(rocknix.Platforms)
setFolders(platforms, "gamegear", "gamegear", "gamegearh")
setFolders(platforms, "gb", "gb", "gbh")
setFolders(platforms, "gba", "gba", "gbah")
setFolders(platforms, "gbc", "gbc", "gbch")
setFolders(platforms, "genesis", "genesis", "megadrive", "genh", "megadrive-japan")
setFolders(platforms, "nes", "nes", "nesh")
setFolders(platforms, "sfam", "sfc", "snes")
setFolders(platforms, "snes", "snes", "sfc", "snesh", "snesmsu1")
setFolders(platforms, "gamegearh", "gamegearh")
setFolders(platforms, "gbh", "gbh")
setFolders(platforms, "gbah", "gbah")
setFolders(platforms, "gbch", "gbch")
setFolders(platforms, "genh", "genh")
setFolders(platforms, "megadrive-japan", "megadrive-japan")
setFolders(platforms, "nesh", "nesh")
setFolders(platforms, "sfc", "sfc")
setFolders(platforms, "snesh", "snesh")
setFolders(platforms, "snesmsu1", "snesmsu1")
setFolders(platforms, "vic-20", "vic20")
// AmberELEC wiki systems that are not currently exposed as RomM fs_slugs.
// Uncomment or adjust these when RomM adds the corresponding platform keys.
// setFolders(platforms, "atomiswave", "atomiswave")
// setFolders(platforms, "laserdisc", "laserdisc")
// setFolders(platforms, "naomi", "naomi")
// setFolders(platforms, "advision", "advision")
// setFolders(platforms, "gamepocketcomputer", "gamepocketcomputer")
// setFolders(platforms, "gamate", "gamate")
// setFolders(platforms, "gamemaster", "gamemaster")
// setFolders(platforms, "gamecom", "gamecom")
// setFolders(platforms, "gameking", "gameking")
// setFolders(platforms, "gameking3", "gameking3")
// setFolders(platforms, "pspminis", "pspminis")
// setFolders(platforms, "pv1000", "pv1000")
// setFolders(platforms, "satellaview", "satellaview")
// setFolders(platforms, "scv", "scv")
// setFolders(platforms, "sufami", "sufami")
// setFolders(platforms, "vsmile", "vsmile")
// setFolders(platforms, "chip-8", "chip-8")
// setFolders(platforms, "lowresnx", "lowresnx")
// setFolders(platforms, "piece", "piece")
// setFolders(platforms, "vircon32", "vircon32")
// setFolders(platforms, "wasm4", "wasm4")
// setFolders(platforms, "build", "build")
// setFolders(platforms, "doom", "doom")
// setFolders(platforms, "easyrpg", "easyrpg")
// setFolders(platforms, "ecwolf", "ecwolf")
// setFolders(platforms, "scummvm", "scummvm")
// setFolders(platforms, "solarus", "solarus")
// setFolders(platforms, "zmachine", "zmachine")
// setFolders(platforms, "ep64-128", "ep64-128")
// setFolders(platforms, "sc-3000", "sc-3000")
// setFolders(platforms, "thomson", "thomson")
// setFolders(platforms, "tvc", "tvc")
return platforms
}
func clonePlatformMap(platforms map[string][]string) map[string][]string {
cloned := make(map[string][]string, len(platforms))
for slug, folders := range platforms {
cloned[slug] = append([]string(nil), folders...)
}
return cloned
}
func setFolders(platforms map[string][]string, slug string, folders ...string) {
platforms[slug] = append([]string(nil), folders...)
}