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gantoineclaude
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Bump version to 0.8.0
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
1 parent 466b7ea commit 56f55f1

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Settings/SettingsView.xaml.cs

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@@ -164,7 +164,7 @@ private async void Click_LoginViaQR(object sender, RoutedEventArgs e)
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name = $"Playnite-{Environment.MachineName}",
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client = "Playnite Plugin",
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platform = "Windows",
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client_version = "0.7.0", // This should be probably be changed to reading the extension.yaml at runtime or
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client_version = "0.8.0", // This should be probably be changed to reading the extension.yaml at runtime or
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// adding a plugin version to the main file that devs change every update
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requested_scopes = new List<string>
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{

extension.yaml

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Id: RomM_9700aa21-447d-41b4-a989-acd38f407d9f
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Name: RomM Library Importer
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Author: The RomM Team
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Version: 0.7.0
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Version: 0.8.0
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Module: RomM.dll
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Type: GameLibrary
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Icon: icon.png

manifests/installer.yaml

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@@ -107,6 +107,20 @@ Packages:
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- Refactor importing and use RomM platforms by @matthew-pye
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- Backfill Version field for legacy RomM games on refresh by @gantoine
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- Guard RomM 4.9 game import against nullable API fields during library sync by @gantoine
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- Version: 0.8.0
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RequiredApiVersion: 6.16.0
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ReleaseDate: 2026-07-26
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PackageUrl: https://github.com/rommapp/playnite-plugin/releases/download/0.8.0/RomM_9700aa21-447d-41b4-a989-acd38f407d9f_0_8_0.pext
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Changelog:
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- Login via QR code by @matthew-pye
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- Add open in browser button by @matthew-pye
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- Notify user when platforms need syncing by @matthew-pye
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- Add required scopes to token textbox tooltip by @matthew-pye
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- Patch avatar endpoint for v5 by @matthew-pye
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- Use platform display names in Playnite mappings by @gantoine
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- Better error message when no mapping found by @gantoine
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- Derive install paths from RomM folder (fs_name) for folder-based ROMs by @gantoine
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- Keep nested ROM paths and contain untrusted paths in the install root by @gantoine
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- Auto-sync RomM platforms on connect, drop manual button reliance by @gantoine
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- Add unit test framework (RomM.Tests) and CI by @gantoine
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- Resolve ProfilePath at runtime to prevent crash when Playnite install folder is moved by @gantoine

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