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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -48,22 +48,22 @@ system:
4848filesystem : {} # { roms_folder: 'roms' } For example if your folder structure is /home/user/library/roms_folder
4949
5050# EmulatorJS per-core options
51- emulatorjs :
52- # debug: true # Available options will be logged to the browser console
53- # cache_limit: null # Cache limit per ROM (in bytes)
54- settings :
55- parallel_n64 : # Use the exact core name
56- # vsync: disable
57- snes9x :
58- # snes9x_region: ntsc
59- default : # These settings apply to all cores
60- # fps: show
61- controls : # https://emulatorjs.org/docs4devs/control-mapping/
62- snes9x :
63- # 0: # Player 1
64- # 0: # A MAPPING FOR EACH BUTTON MUST BE SET!
65- # value: x # Mapping for keyboard
66- # value2: BUTTON_2 # Mapping for connected controller
67- # 1: # Player 2
68- # 2: # Player 3
69- # 3: # Player 4
51+ # emulatorjs:
52+ # debug: true # Available options will be logged to the browser console
53+ # cache_limit: null # Cache limit per ROM (in bytes)
54+ # settings:
55+ # parallel_n64: # Use the exact core name
56+ # vsync: disable
57+ # snes9x:
58+ # snes9x_region: ntsc
59+ # default: # These settings apply to all cores
60+ # fps: show
61+ # controls: # https://emulatorjs.org/docs4devs/control-mapping/
62+ # snes9x:
63+ # 0: # Player 1
64+ # 0: # A MAPPING FOR EACH BUTTON MUST BE SET!
65+ # value: x # Mapping for keyboard
66+ # value2: BUTTON_2 # Mapping for connected controller
67+ # 1: # Player 2
68+ # 2: # Player 3
69+ # 3: # Player 4
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