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NEWS.md

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Notable changes since last release (v1.11.3575)

  • Added: Party members leveling up can now be disabled in the fo1_settings.ini file.
  • Fixed: Added another fail-safe for the locked Garret fridge in Necropolis.
  • Fixed: Killing raiders in random encounter maps would increase the raiders reputations.
  • Fixed: Merchant caravan cars in encounters could randomly overlap. Added a minimum spawn distance from each other.
  • Fixed: Operations to increase SPECIAL attributes at the Brotherhood of Steel would advance too much time
  • Tweaked: Added fail-safe to Harold and Beth dialog to not accidentally reset the Deathclaw status when the player already killed it before in a random encounter.