-
Notifications
You must be signed in to change notification settings - Fork 4
Expand file tree
/
Copy pathThread.cpp
More file actions
115 lines (95 loc) · 2.06 KB
/
Thread.cpp
File metadata and controls
115 lines (95 loc) · 2.06 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
#include "Thread.h"
#include "Server.h"
#include <iostream>
#include <sstream>
void Thread::create()
{
free = true;
destroyed = false;
CloseThread();
handle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)worker, &data, CREATE_SUSPENDED, nullptr);
}
bool Thread::available() const
{
return (free && !destroyed ? true : false);
}
void Thread::enter(SOCKET &Client)
{
free = false;
destroyed = false;
data.client = Client;
ResumeThread(handle);
}
void Thread::setFree()
{
free = true;
destroyed = true;
}
bool Thread::isFree() const
{
return free;
}
bool Thread::isDestroyed() const
{
return destroyed;
}
void Thread::CloseThread()
{
CloseHandle(handle);
handle = nullptr;
}
HANDLE Thread::getHandle() const
{
return handle;
}
SOCKET Thread::getClient() const
{
return data.client;
}
void Thread::endServer()
{
data.server->exit = true;
}
void worker(Data *d)
{
Data &D = *d;
Server &server = *(D.server);
if (server.handler != NULL)
server.handler(server.pool[D.index]);
else
std::cerr << " * Unable to pass command to the handler function" << std::endl;
server.pool[D.index].setFree();
server.pool[D.index].CloseThread();
}
int Thread::Send(const std::string& str) const
{
return send(data.client, str.c_str(), str.size() + 1, 0);
}
int Thread::Send(const int& var) const
{
std::ostringstream ss;
ss << var;
return Send(ss.str());
}
int Thread::Send(const double& var) const
{
std::ostringstream ss;
ss << var;
return Send(ss.str());
}
int Thread::Rec(std::string &str)
{
char buffer[4069];
ZeroMemory(buffer, sizeof(buffer));
int bytesRec = recv(data.client, buffer, sizeof(buffer), 0);
str = std::string(buffer, 0, bytesRec);
return bytesRec;
}
// extra function;
std::string Thread::getActivity()
{
return data.server->getActivity();
}
void Thread::closeClient(){
data.server->closeSocket(data.client);
}