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Small Update
- Added DarkMode
1 parent 13e5b32 commit 39ef583

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+68
-17
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2 files changed

+68
-17
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index.html

Lines changed: 68 additions & 17 deletions
Original file line numberDiff line numberDiff line change
@@ -10,44 +10,70 @@
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font-family: 'OpenSansSemiBold';
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src: url('Fonts/OpenSans-SemiBold.ttf') format('truetype');
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}
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:root {
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--background-color: #ffffff;
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--text-color: #000000;
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--highlight-color: #e0f7fa;
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--border-color: #cccccc;
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--code-background: #2d2d2d;
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}
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body {
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font-family: 'OpenSansSemiBold', Arial, sans-serif;
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margin: 20px;
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background-color: var(--background-color);
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color: var(--text-color);
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scroll-behavior: smooth;
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transition: background-color 0.3s, color 0.3s;
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}
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body.dark-mode {
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--background-color: #121212;
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--text-color: #ffffff;
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--highlight-color: #1e1e1e;
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--border-color: #333333;
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--code-background: #1e1e1e;
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}
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h1, h2 { color: #333; }
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h1, h2 { color: var(--text-color); }
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.function {
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margin-bottom: 40px;
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padding: 20px;
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border: 1px solid #ccc;
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background-color: #f9f9f9;
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border: 1px solid var(--border-color);
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background-color: var(--background-color);
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transition: background-color 0.3s ease, border 0.3s ease;
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position: relative;
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border-radius: 8px; /* Rounded corners for function outlines */
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border-radius: 8px;
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}
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.function-name { font-weight: bold; color: #007BFF; }
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.function-description { margin-top: 10px; }
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.code-block {
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background-color: #2d2d2d;
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background-color: var(--code-background);
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padding: 10px;
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border-radius: 5px;
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overflow-x: auto;
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}
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.code-block pre {
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margin: 0;
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line-height: 1.4; /* Adjust line height to reduce spacing */
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line-height: 1.4;
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}
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.toc { margin-bottom: 20px; }
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.toc ul { list-style-type: none; padding: 0; }
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.toc li { margin-bottom: 5px; }
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.toc a { text-decoration: none; color: #007BFF; cursor: pointer; }
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.toc a:hover { text-decoration: underline; }
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.highlight {
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background-color: #e0f7fa;
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background-color: var(--highlight-color);
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border: 1px solid #007BFF;
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border-radius: 8px; /* Rounded corners for highlights */
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border-radius: 8px;
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}
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/* Fix for token spacing and outlines */
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.token {
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background: none !important;
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box-shadow: none !important;
@@ -57,13 +83,27 @@
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margin: 0 !important;
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padding: 0 !important;
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}
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code[class*="language-"] {
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border: none !important;
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outline: none !important;
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}
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.dark-mode-toggle {
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position: fixed;
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top: 20px;
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right: 20px;
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background: none;
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border: none;
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font-size: 24px;
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cursor: pointer;
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color: var(--text-color);
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}
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</style>
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</head>
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<body>
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<button class="dark-mode-toggle" onclick="toggleDarkMode()">🌙</button>
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<h1>Schedule I Modding Documentation</h1>
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<p>Welcome to the modding documentation for Schedule I. Here you will find information on how to use various functions & components to modify the game.</p>
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@@ -99,7 +139,6 @@ <h3>Code Example:</h3>
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<pre><code class="language-csharp">
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using MelonLoader;
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using UnityEngine;
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using Il2CppScheduleOne.Interaction; // Needed For Interactable Objects
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public class MyClass : MelonMod
@@ -124,30 +163,42 @@ <h3>Code Example:</h3>
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<script src="https://cdnjs.cloudflare.com/ajax/libs/prism/1.29.0/prism.min.js"></script>
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<script src="https://cdnjs.cloudflare.com/ajax/libs/prism/1.29.0/components/prism-csharp.min.js"></script>
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<script>
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function toggleDarkMode() {
167+
document.body.classList.toggle('dark-mode');
168+
setDarkModeCookie(document.body.classList.contains('dark-mode'));
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}
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function setDarkModeCookie(isDarkMode) {
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document.cookie = `darkMode=${isDarkMode}; path=/; max-age=${60 * 60 * 24 * 365}`;
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}
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function getDarkModeCookie() {
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return document.cookie.split('; ').find(row => row.startsWith('darkMode='))?.split('=')[1] === 'true';
177+
}
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179+
document.addEventListener('DOMContentLoaded', () => {
180+
if (getDarkModeCookie()) {
181+
document.body.classList.add('dark-mode');
182+
}
183+
});
184+
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function scrollToSectionAndHighlight(sectionId) {
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// Remove highlight from all sections
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const sections = document.querySelectorAll('.function');
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sections.forEach(section => {
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section.classList.remove('highlight');
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});
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134-
// Get the section element
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const section = document.getElementById(sectionId);
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// Calculate the position to scroll to
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const yOffset = -(window.innerHeight / 2) + (section.offsetHeight / 2);
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const y = section.getBoundingClientRect().top + window.pageYOffset + yOffset;
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// Scroll to the section
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window.scrollTo({
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top: y,
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behavior: 'smooth'
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});
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// Add highlight to the clicked section
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section.classList.add('highlight');
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150-
// Remove highlight after a short delay
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setTimeout(() => {
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section.classList.remove('highlight');
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}, 1000);

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