Describe the bug
When trying to move a window in the client application when using Sample Dual UI in mirror mode, the window teleport to a fixed location.
To Reproduce
- Launch the sample in SampleDualUI
- launch the server
- connect to the server
- Choose Mirror UI
- Move a window on the server: it works
- Move a window on the client: it gets teleported
Expected behavior
The window on the client should not teleport to a fixed location, but should follow the mouse
Screenshots

Additional context
This is because the last mouse pos received on the client is given to imgui on a new frame, even if this mouse position is not relevant anymore:
io.AddMousePosEvent(pCmdInput->mMousePos[0], pCmdInput->mMousePos[1]);
Callstack:
ProcessInputData
NewFrame