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I can't make the force result to work for the d9 and d100 : the output value looks random. It's perfectly follow the path it should in the code until the matindex appear. It's looks first that for theses dices, the "1" value in mathindex is missing (probably because of the special case for the d10) and i'm not sure the while that supposed to shift faces work well. I'm working on it but i'm struggling a bit.
I also found that for the d100 the function that shift face can't get through because a condition for range exclude him.
I will keep diging and will post if I can't get through theses bugs.
Thanks in any case for coding it and letting us play with it.
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