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Description
As the title says - particularly, scaling in the model, not necessarily scaling from a MODEL node in the config. For an example case, I've posted a MM SmokeScreen config for the KOSMOS RD-33NK engine on DropBox. I've included the engine in the .zip for reference. Note that localPosition in the override is set to 0, 0, -50, but the flame appears pretty close to the end of the bell, not 50 meters away.
I discovered the scaling when working on a plugin of my own that tweaks some of the KOSMOS models. I think the model's root.localScale is about 0.0254. Regardless, because of the scaling, localPosition and offset are not in units of meters for this engine.
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