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This repository was archived by the owner on Aug 12, 2022. It is now read-only.
This repository was archived by the owner on Aug 12, 2022. It is now read-only.

'Start on Bump' block doesn't re-activate after a stop block #120

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@chrisgarrity

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@chrisgarrity

In the following program, the purple character continuously falls from the top, and says 'tac' if touching the cat.

The cat moves across the screen, saying 'meow' when touching Tac, after 5 seconds, run the stop block and say stop. Once the cat is stopped, the 'Start on Bump' block is deactivated, so even though Tac detects collision, the cat doesn't.

img_0023

This is the screen after stop with the sprites touching. Tac has a say bubble, but the cat doesn't.
img_0024

This came from a project where there were arrows to control the direction of the cat that sent messages. When a message arrived the cat would stop and start going in the direction of the arrow.

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