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ZTimeAllocDoc.cpp
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113 lines (87 loc) · 2.18 KB
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// ZTimeAllocDoc.cpp : implementation of the CZTimeAllocDoc class
//
#include "stdafx.h"
#include "ZTimeAlloc.h"
#include "ZTimeAllocDoc.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CZTimeAllocDoc
IMPLEMENT_DYNCREATE(CZTimeAllocDoc, CDocument)
BEGIN_MESSAGE_MAP(CZTimeAllocDoc, CDocument)
//{{AFX_MSG_MAP(CZTimeAllocDoc)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CZTimeAllocDoc construction/destruction
CZTimeAllocDoc::CZTimeAllocDoc()
{
// TODO: add one-time construction code here
/*
int i, j;
for(i=0;i<4;i++)
for(j=0;j<6;j++)
MyTestTimeLine.AddTimeSpan(i,j);
MyTestTimeLine.AddTimeSlice(0,1000,10000, 10.0);
*/
}
CZTimeAllocDoc::~CZTimeAllocDoc()
{
}
BOOL CZTimeAllocDoc::OnNewDocument()
{
if (!CDocument::OnNewDocument())
return FALSE;
// TODO: add reinitialization code here
// (SDI documents will reuse this document)
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CZTimeAllocDoc serialization
void CZTimeAllocDoc::Serialize(CArchive& ar)
{
if (ar.IsStoring())
{
// TODO: add storing code here
}
else
{
// TODO: add loading code here
}
}
/////////////////////////////////////////////////////////////////////////////
// CZTimeAllocDoc diagnostics
#ifdef _DEBUG
void CZTimeAllocDoc::AssertValid() const
{
CDocument::AssertValid();
}
void CZTimeAllocDoc::Dump(CDumpContext& dc) const
{
CDocument::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CZTimeAllocDoc commands
ZTimeLine * CZTimeAllocDoc::GetCurrentTimeLine()
{
// better code here is needed
return & MyTestTimeLine;
}
CString CZTimeAllocDoc::GetActionName(int Action)
{
CString name;
name.Format("Action: %d", Action);
return name;
}
CString CZTimeAllocDoc::GetOwnerName(int Owner)
{
CString name;
name.Format("Owner: %d", Owner);
return name;
}