I ran this on both windows as well as ubuntu linux subsystem on windows. I am going to try this on mac as well.
When generating a 50x150 output image (using 3x3 sampling) from an approximately 50x50 source, with "level 3 symmetry", the reference C# implementation generates 2 images in under a minute, while the rust implementation
I'm opening this issue primarily to document my experience, I intend to continue by profiling my workload and diagnose the cause of the slowness.
- Provide my system info (both windows