-
Notifications
You must be signed in to change notification settings - Fork 46
Open
Description
Hello, I have installed Rosly.nvim as my C# LSP Server with default setup, and I'm loving it for obviously better performance than OmniSharp.
And it works perfectly on regular project.
But when I try to apply this to my day job project which is a huge unity game project(Project about 100GB size), every time when I save it it's about 1~2 second time lagging. When I disable Rosly.nvim the problem it's gone.
I wonder if there is anything that I missed about correctly using Roslyn.nvim, any help would be thankful.
Thank you in advance.
Metadata
Metadata
Assignees
Labels
No labels