Hi there,
I am currently trying to access the MGCB through the plugin. I have set up my project in such a way that the sln is in a separate directory to the csproj, and this is preventing me from being able to open the MGCB whilst I am working in the solution. In my Rider settings, going to Tools > MonoGame > MGCB shows:
- Global tools mgcb-editor: Not Found
- Solution-level tools mgcb-editor: Not Found
- Project-level tools {ProjectName}: dotnet-mgcb-editor-windows: 3.8.1.303
I am able to fix this by editing the project through the .csproj instead of the .sln, but I prefer to use the .sln because it's where the git repo is. Is there a workaround for this?
I have also considered using the global MGCB tool, but the website advises against this.
Thank you!
Hi there,
I am currently trying to access the MGCB through the plugin. I have set up my project in such a way that the sln is in a separate directory to the csproj, and this is preventing me from being able to open the MGCB whilst I am working in the solution. In my Rider settings, going to Tools > MonoGame > MGCB shows:
I am able to fix this by editing the project through the .csproj instead of the .sln, but I prefer to use the .sln because it's where the git repo is. Is there a workaround for this?
I have also considered using the global MGCB tool, but the website advises against this.
Thank you!