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Description
Steps To Reproduce
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This bug only affects some rigged mesh with alpha blended textures. I have so far been unable to create a simple repro object from scratch which will reproduce this bug
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Repro item 1: Clover Megalashes: https://marketplace.secondlife.com/p/Clover-MegaLash-DEMO-add-me/24449814
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Repro item 2: Nova Alloy hair: http://maps.secondlife.com/secondlife/Nova/110/181/428 - this one - https://prnt.sc/3S8bxQcMNFoI - the demo is fine to repro.
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Attach the Alloy hair and the Clover Megalashes to your avatar
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Enable "Highlight Transparent via CTRL+ALT+T or Top Menu -> Build -> Options -> Highlight Transparent
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Observe how the hair and lashes render.
Observed Behaviour
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When Highlight Transparent is enabled, most of the Alloy hair turns invisible and part of the Clover megalashes turn invisible
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See attached image
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Bug also reproduces onn Firestorm Viewer
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On Firestorm, the cause of this bug is the fix for Worn transparent prims/meshes no longer show with "Highlight transparent" #2577
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Reverting this commit on Firestorm fixes the bug: 49c3eed
Firestorm Fix: FirestormViewer/phoenix-firestorm@77b07f2
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