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README.md

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A high-performance A* pathfinding library written in C++11, designed for real-time games and simulations with hundreds to thousands of moving objects. Built with a focus on performance, using flat array data structures and advanced caching mechanisms.
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## Graph Pathfinder Editor
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![Defold Graph Pathfinder](https://raw.githubusercontent.com/selimanac/defold-graph-pathfinder-editor/refs/heads/main/.github/editor.jpg)
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https://github.com/selimanac/defold-graph-pathfinder-editor
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## Discussions & Release Notes
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