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Lesson 11 mouse inversion #2

@parente

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@parente

This isn't anything critical, but I figured I'd report it at least.

Compare the effect click-and-drag has on the original Learning WebGL demo with PhiloGL:

http://learningwebgl.com/lessons/lesson11/index.html
http://senchalabs.github.com/philogl/PhiloGL/examples/lessons/11/

  1. Rotate the moon 90 degrees about its initial vertical axis.
  2. Click-and-drag up and down.

In the original, the up-and-down motion rotates the moon about the viewport horizontal axis. In the PhiloGL demo, the up-down drag rotates about the original model horizontal axis (whic is no longer aligned with the viewport).

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