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WIP - matrix system (grid)
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README.md

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## Packages
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* [glhf-assets](./packages/assets) - Helper to load assets files (JSON, Images).
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* [glhf-bitmask](./packages/bitmask) - Bitmask library for fast bitwise operations.
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* [glfh-component](./packages/component) - Generic opinionated ECS Components.
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* [glhf-ecs](./packages/ecs) - ECS Library that implements the following classes Entity, Component, System, Query, World
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* [glhf-fsm](./packages/fsm) - Finite State Machine implementation.
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* [glhf-input](./packages/input) - Implementation of inputs like Keyboard, Mouse and Controller.
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* [glhf-renderer](./packages/renderer) - Rendering UI and Canvas utilities.
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* [assets](./packages/assets) - Helper to load assets files (JSON, Images).
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* [bitmask](./packages/bitmask) - Bitmask library for fast bitwise operations.
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* [component](./packages/component) - Generic opinionated ECS Components.
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* [ecs](./packages/ecs) - ECS Library that implements the following classes Entity, Component, System, Query, World
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* [fsm](./packages/fsm) - Finite State Machine implementation.
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* [input](./packages/input) - Implementation of inputs like Keyboard, Mouse and Controller.
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* [renderer](./packages/renderer) - Rendering UI and Canvas utilities.
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* [matrix](./packages/matrix) - Matrix system for binary grid.
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## Demo
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* [glhf-demo](./packages/demo) - A demo of a 2d game implementation using glhf.js library
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* [demo](./packages/demo) - A demo of a 2d game implementation using glhf.js library
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## Development
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