hold_keys(q) repeats when used with mouse button #461
heartburn22
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This is most likely because the Scroll wheel is not a button (yes even if it is on your mouse) in order to scroll the page sideways the mouse repeats the scroll event many times a second. The beta branch has a setting for the |
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I'm configuring a keypad and mouse to use with a game. I got everything working great except for one thing: If I map WheelLeft on my mouse to hold_keys(q) (or anything for that matter), it pulses the key instead of holding it. If I do the same mapping to a key on my keypad, it works fine -- no pulsing. It only seems to happen with the mouse buttons.
Thanks for any help!
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