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Did I get this correct: if you press left+right or up+down you want the output to be no key pressed? This is a bit difficult on the current release, but if you switch to beta you can do this:
On the current release you will probably need 6 mappings:
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too bad! But your solution was very nice! Thank you for the help |
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I'm playing Street Fighter V on steam with my keyboard. The steam key mapping for Keyboard do something like the key left pressed together with key right have the output of always following the opponent position.
At hitbox controller is simpler, right cancels left and up cancel down. Basically right+left=down+up=stand.
I tried to something like this with input-remaper, but no success by now.
Note: the remapping works inside the game, I just don't know how to implement it
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