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TicTac.c
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#include <stdio.h>
#include <stdlib.h>
#include <conio.h>
char square[10] = {'o', '1', '2', '3',
'4', '5', '6',
'7', '8', '9'};
int choice, player;
int checkForWin();
void displayBoard();
void markBoard(char mark);
int main()
{
int gameStatus;
char mark;
player = 1;
do
{
displayBoard();
player = (player % 2)? 1 : 2;
printf("player %d, ENTER A NUMBER: ", player);
scanf("%d", &choice);
mark = (player == 1)? 'x' : 'o';
markBoard(mark);
gameStatus = checkForWin();
player++;
} while(gameStatus == -1);
if(gameStatus == 1)
printf("==>\aPlayer %d win ", --player);
else
printf("==>\aGame draw\n");
return 0;
}
/*
* FUNCTION RETURN GAME STATUS
* 1 GAME OVER
* -1 GAME IN PROGRESS
* 0 GAME OVER WITH NO RESULT
*/
int checkForWin()
{
int returnValue = 0;
// HORIZANTAL MATCH
if (square[1] == square[2] && square[2] == square[3])
{
returnValue = 1;
}
else if (square[4] == square[5] && square[5] == square[6])
{
returnValue = 1;
}
else if (square[7] == square[8] && square[8] == square[9])
{
returnValue = 1;
}
// VERTICAL MATCH
else if (square[1] == square[4] && square[4] == square[7])
{
returnValue = 1;
}
else if (square[2] == square[5] && square[5] == square[8])
{
returnValue = 1;
}
else if (square[3] == square[6] && square[6] == square[9])
{
returnValue = 1;
}
// ANGLE MATCH
else if (square[3] == square[5] && square[5] == square[7])
{
returnValue = 1;
}
else if (square[1] == square[5] && square[5] == square[9])
{
returnValue = 1;
}
else if (square[1] != '1' && square[2] != '2' && square[3] != '3' &&
square[4] != '4' && square[5] != '5' && square[6] != '6' &&
square[7] != '7' && square[8] != '8' && square[9] != '9')
{
returnValue = 0;
}
else {
returnValue = -1;
}
return returnValue;
}
/*
* FUNCTION TO DRAW TIC TAC
*/
void displayBoard()
{
system("cls");
printf("\n\n\tTIC TAC TOE\n\n");
printf("Player 1 (x) - Player 2 (o)\n\n\n");
printf(" | | \n");
printf(" %c | %c | %c \n", square[1], square[2], square[3]);
printf("______|______|______\n");
printf(" | | \n");
printf(" %c | %c | %c \n", square[4], square[5], square[6]);
printf("______|______|______\n");
printf(" | | \n");
printf(" %c | %c | %c \n", square[7], square[8], square[9]);
printf(" | | \n");
}
/*
* MARK THE BOARD
*/
void markBoard(char mark)
{
if(choice == 1 && square[1] == '1')
square[1] = mark;
else if(choice == 2 && square[2] == '2')
square[2] = mark;
else if(choice == 3 && square[3] == '3')
square[3] = mark;
else if(choice == 4 && square[4] == '4')
square[4] = mark;
else if(choice == 5 && square[5] == '5')
square[5] = mark;
else if(choice == 6 && square[6] == '6')
square[6] = mark;
else if(choice == 7 && square[7] == '7')
square[7] = mark;
else if(choice == 8 && square[8] == '8')
square[8] = mark;
else if(choice == 9 && square[9] == '9')
square[9] = mark;
else
{
printf("Invalid move ");
player--;
getch();
}
}