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code_1.cpp
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87 lines (77 loc) · 1.54 KB
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//
// code_1.cpp
// Algorithm
//
// Created by Mohd Shoaib Rayeen on 15/04/19.
// Copyright © 2019 Shoaib Rayeen. All rights reserved.
//
#include <iostream>
#include <queue>
using namespace std;
struct bnode {
int data;
bnode *left;
bnode *right;
};
class btree {
public:
bnode *root;
btree();
void insert();
void display();
bnode* newNode(int);
bool printAncestors(bnode* , int , int&);
};
btree::btree() {
root = NULL;
}
bnode* btree:: newNode(int value) {
bnode* temp=new bnode;
temp->data=value;
temp->left=NULL;
temp->right=NULL;
return temp;
}
void btree:: insert() {
root = newNode(1);
root->left = newNode(2);
root->right = newNode(3);
root->left->left = newNode(4);
root->left->right = newNode(5);
}
void btree::display() {
insert();
int n;
cout << "\nEnter Node\t:\t";
cin >> n;
int k;
cout << "\nEnter K\t:\t";
cin >> k;
cout << "\nKth Ancestor\t:\t";
printAncestors(root, n , k);
}
bool btree::printAncestors(bnode *root, int target , int& k) {
if (root == NULL) {
return false;
}
if (root->data == target) {
return true;
}
if ( printAncestors(root->left, target , k) || printAncestors(root->right, target , k ) ) {
if ( k > 0) {
k--;
}
if( k == 0) {
cout << root->data << "\n";
exit(0);
}
return true;
}
return false;
}
int main() {
btree obj;
obj.display();
cout << "\n";
return 0;
}