@@ -1361,28 +1361,28 @@ private void SendAvailableCommandsMessage(CCSPlayerController? player)
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if ( isPractice )
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{
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- player ! . PrintToChat ( $ "{ ChatColors . Green } Spawns: { ChatColors . Default } .spawn, .ctspawn, .tspawn, .bestspawn, .worstspawn") ;
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- player . PrintToChat ( $ "{ ChatColors . Green } Bots: { ChatColors . Default } .bot, .nobots, .crouchbot, .boost, .crouchboost") ;
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- player . PrintToChat ( $ "{ ChatColors . Green } Nades: { ChatColors . Default } .loadnade, .savenade, .importnade, .listnades") ;
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- player . PrintToChat ( $ "{ ChatColors . Green } Nade Throw: { ChatColors . Default } .rethrow, .throwindex <index>, .lastindex, .delay <number>") ;
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- player . PrintToChat ( $ "{ ChatColors . Green } Utility & Toggles: { ChatColors . Default } .clear, .fastforward, .last, .back, .solid, .impacts, .traj") ;
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- player . PrintToChat ( $ "{ ChatColors . Green } Sides & Others: { ChatColors . Default } .ct, .t, .spec, .fas, .god, .dryrun, .break, .exitprac") ;
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+ player ! . PrintToChat ( $ " { ChatColors . Green } Spawns: { ChatColors . Default } .spawn, .ctspawn, .tspawn, .bestspawn, .worstspawn") ;
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+ player . PrintToChat ( $ " { ChatColors . Green } Bots: { ChatColors . Default } .bot, .nobots, .crouchbot, .boost, .crouchboost") ;
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+ player . PrintToChat ( $ " { ChatColors . Green } Nades: { ChatColors . Default } .loadnade, .savenade, .importnade, .listnades") ;
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+ player . PrintToChat ( $ " { ChatColors . Green } Nade Throw: { ChatColors . Default } .rethrow, .throwindex <index>, .lastindex, .delay <number>") ;
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+ player . PrintToChat ( $ " { ChatColors . Green } Utility & Toggles: { ChatColors . Default } .clear, .fastforward, .last, .back, .solid, .impacts, .traj") ;
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+ player . PrintToChat ( $ " { ChatColors . Green } Sides & Others: { ChatColors . Default } .ct, .t, .spec, .fas, .god, .dryrun, .break, .exitprac") ;
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return ;
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}
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if ( readyAvailable )
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{
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- player ! . PrintToChat ( $ "{ ChatColors . Green } Ready/Unready: { ChatColors . Default } .ready, .unready") ;
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+ player ! . PrintToChat ( $ " { ChatColors . Green } Ready/Unready: { ChatColors . Default } .ready, .unready") ;
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return ;
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}
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if ( isSideSelectionPhase )
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{
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- player ! . PrintToChat ( $ "{ ChatColors . Green } Side Selection: { ChatColors . Default } .stay, .switch") ;
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+ player ! . PrintToChat ( $ " { ChatColors . Green } Side Selection: { ChatColors . Default } .stay, .switch") ;
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return ;
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}
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if ( matchStarted )
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{
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string stopCommandMessage = isStopCommandAvailable ? ", .stop" : "" ;
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- player ! . PrintToChat ( $ "{ ChatColors . Green } Pause/Restore: { ChatColors . Default } .pause, .unpause, .tac, .tech{ stopCommandMessage } ") ;
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+ player ! . PrintToChat ( $ " { ChatColors . Green } Pause/Restore: { ChatColors . Default } .pause, .unpause, .tac, .tech{ stopCommandMessage } ") ;
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return ;
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}
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}
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