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/// Contains the display parameters for editable text (<c>TextBox</c> in both WPF and WinForms)
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/// </summary>
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/// <param name="Icon">The <see cref="Icon"/> to display to the left of the text, or <see cref="Icon.None"/> to display no icon.</param>
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/// <param name="Padding">The <see cref="UI.Padding"/> to place between the text and the edges of the editable area. (The box area not used by <paramref name="Icon"/>.)</param>
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/// <param name="Alignment">The <see cref="RectAlignment"/> to apply when drawing the text within the edit box.</param>
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/// <param name="ColorGroup">The <see cref="SchemeColorGroup"/> to use when drawing the edit box.</param>
/// Gets the default display style, used for the Preferences screen and calls to <see cref="ImGui.BuildTextInput(string?, out string, string?, Icon, bool, bool)"/>.
/// Gets the display style for amounts associated with Factorio objects. (<c><see langword="with"/> { ColorGroup = <see cref="SchemeColorGroup.Grey"/> }</c> for built building counts.)
@@ -50,7 +50,7 @@ public override void Build(ImGui gui) {
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using(gui.EnterRowWithHelpIcon("Some mod icons have little or no transparency, hiding the background color. This setting reduces the size of icons that could hide link information.")){
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gui.BuildText("Display scale for linkable icons",topOffset:0.5f);
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