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Sign.cpp
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90 lines (77 loc) · 2.27 KB
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/*
* Copyright (c) 2026 Samsung Electronics Co., Ltd. All Rights Reserved
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "kernels/Sign.h"
#include "kernels/Utils.h"
#include <cmath>
namespace luci_interpreter
{
namespace kernels
{
namespace
{
template <typename T>
inline void CalcSign(const T *input_data, const size_t num_elements, T *output_data)
{
for (size_t i = 0; i < num_elements; ++i)
{
const T x = input_data[i];
if constexpr (std::is_floating_point_v<T>)
{
if (std::isnan(x))
{
output_data[i] = x; // NaN -> NaN
continue;
}
}
output_data[i] = (T(0) < x) - (x < T(0)); // -1/0/1
}
}
} // namespace
Sign::Sign(const Tensor *input, Tensor *output) : Kernel({input}, {output}) {}
void Sign::configure()
{
auto et = input()->element_type();
LUCI_INTERPRETER_CHECK(et == DataType::FLOAT32 || et == DataType::FLOAT64 || et == DataType::S32);
LUCI_INTERPRETER_CHECK(et == output()->element_type());
output()->resize(input()->shape());
}
void Sign::execute() const
{
switch (input()->element_type())
{
case DataType::S32:
evalS32();
break;
case DataType::FLOAT32:
evalFloat32();
break;
case DataType::FLOAT64:
evalFloat64();
break;
default:
throw std::runtime_error("luci-intp Sign Unsupported type.");
}
}
template <typename T> void Sign::eval() const
{
const int size = tflite::MatchingFlatSize(getTensorShape(input()), getTensorShape(output()));
CalcSign(getTensorData<T>(input()), static_cast<size_t>(size), getTensorData<T>(output()));
}
void Sign::evalS32() const { eval<int32_t>(); }
void Sign::evalFloat32() const { eval<float>(); }
void Sign::evalFloat64() const { eval<double>(); }
} // namespace kernels
} // namespace luci_interpreter