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Copy path_CORE_.py
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56 lines (47 loc) · 1.09 KB
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# Very important file. Don't mess with it unless you know what's happening in here.
# important constants
enter = '⎆'
# use this variable to modify stack
stackCommand = ''
# The flags which will be set when an event happens
# Types:
# 1] _ = item flag
# 2] . = action flag
# 3] # = cutscene flag
flags = {
# attic room falgs
"_chestKey": False,
".openChest": False,
"_clay": False,
"_copper": False,
".copperMolten": False,
"_smallKey": False,
".smelt": False,
".openAttic": False,
# attic flags
"_hammer": False,
"#acidFound": False,
".brokeLock": False,
"#neutralized": False,
# water room flags
"_telephone": False,
".waterReacted": False,
".pushed": False,
# chemical room flags
"_sodium": False,
".learnReaction": False,
".seeReaction": False,
# banquet hall falgs
"#heightFromWin": False,
"_knife": False,
"_safeKey": False,
# dance room flags
"_crowbar": False,
".openedWindow": False,
"_deliveryCard": False,
".planned": False,
# reception flags
"_coin": False,
".callPlaced": False,
".attachedCable": False
}