Skip to content

Single Pass Stereo for VR #2

@ddutchie

Description

@ddutchie

Thanks for a great asset.

I have started making it compatible with SPS for VR compatability.

It works mostly by adding

UnityStereoTransformScreenSpaceTex(.i.uv);

To some parts in stochasticSSR.shader but the view normal and reflection direction is still wrong.
Any ideas?

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or requesthelp wantedExtra attention is needed

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions